2018-12-11 21:26:09 +01:00
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// the default Colormap
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uint8_t colorMap[] = { 0x00, 0x00, 0x00,
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0x19, 0x10, 0x28,
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0x46, 0xaf, 0x45,
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0xa1, 0xd6, 0x85,
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0x45, 0x3e, 0x78,
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0x76, 0x64, 0xfe,
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0x83, 0x31, 0x29,
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0x9e, 0xc2, 0xe8,
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0xdc, 0x53, 0x4b,
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0xe1, 0x8d, 0x79,
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0xd6, 0xb9, 0x7b,
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0xe9, 0xd8, 0xa1,
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0x21, 0x6c, 0x4b,
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0xd3, 0x65, 0xc8,
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0xaf, 0xaa, 0xb9,
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0xf5, 0xf4, 0xeb };
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2018-12-11 21:30:00 +01:00
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uint8_t brightness = 64;
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2018-12-11 21:47:53 +01:00
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uint8_t eye_blink[][8] = {
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{ B00111100,
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B01000010,
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B10000001,
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B10001101,
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B10001101,
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B10000001,
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B01000010,
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B00111100 },
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{ B00111100,
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B01111110,
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B10000001,
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B10001101,
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B10001101,
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B10000001,
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B01111110,
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B00111100 },
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{ B00000000,
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B00111100,
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B01111110,
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B10000001,
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B10000001,
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B01111110,
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B00111100,
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B00000000 },
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{ B00000000,
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B00000000,
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B01111110,
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B11111111,
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B11111111,
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B01111110,
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B00000000,
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B00000000 },
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{ B00000000,
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B00000000,
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B00000000,
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B11111111,
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B11111111,
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B00000000,
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B00000000,
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B00000000 } };
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