adjusted blink animation from 1 byte per pixel to 1 bit per pixel

This commit is contained in:
Stefan H. 2018-12-11 21:47:53 +01:00
parent d5e20a932f
commit f190e1a192
2 changed files with 56 additions and 49 deletions

View file

@ -10,50 +10,7 @@
#include <NeoPixelBrightnessBus.h>
#include "defaults.h"
uint8_t test[][64] = { { 0, 0, 1, 1, 1, 1, 0, 0,
0, 1, 0, 0, 0, 0, 1, 0,
1, 0, 0, 0, 0, 0, 0, 1,
1, 0, 0, 0, 1, 1, 0, 1,
1, 0, 0, 0, 1, 1, 0, 1,
1, 0, 0, 0, 0, 0, 0, 1,
0, 1, 0, 0, 0, 0, 1, 0,
0, 0, 1, 1, 1, 1, 0, 0 },
{ 0, 0, 1, 1, 1, 1, 0, 0,
0, 1, 1, 1, 1, 1, 1, 0,
1, 0, 0, 0, 0, 0, 0, 1,
1, 0, 0, 0, 1, 1, 0, 1,
1, 0, 0, 0, 1, 1, 0, 1,
1, 0, 0, 0, 0, 0, 0, 1,
0, 1, 1, 1, 1, 1, 1, 0,
0, 0, 1, 1, 1, 1, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 1, 1, 1, 0, 0,
0, 1, 1, 1, 1, 1, 1, 0,
1, 0, 0, 0, 0, 0, 0, 1,
1, 0, 0, 0, 0, 0, 0, 1,
0, 1, 1, 1, 1, 1, 1, 0,
0, 0, 1, 1, 1, 1, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 1, 1, 1, 1, 1, 1, 0,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
0, 1, 1, 1, 1, 1, 1, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0 } };
char test2[] = { 0x01, 0x23, 0x45, 0x67,
0x89, 0xAB, 0xCD, 0xEF,
@ -111,17 +68,21 @@ void loop() {
Serial.println("Animation test ...");
for(int frame=0; frame<5; frame++) {
for(int n=0; n<strip.PixelCount(); n++) {
if(test[frame][n]) strip.SetPixelColor(n, RgbColor(255));
else strip.SetPixelColor(n, RgbColor(0));
for(int n=0; n<strip.PixelCount()/8; n++) {
for(int i=0; i<8; i++) {
if((eye_blink[frame][n])&(1<<i)) strip.SetPixelColor(n*8+i, RgbColor(255));
else strip.SetPixelColor(n*8+i, RgbColor(0));
}
}
strip.Show(); delay(20);
}
delay(100);
for(int frame=3; frame>=0; frame--) {
for(int n=0; n<strip.PixelCount(); n++) {
if(test[frame][n]) strip.SetPixelColor(n, RgbColor(255));
else strip.SetPixelColor(n, RgbColor(0));
for(int n=0; n<strip.PixelCount()/8; n++) {
for(int i=0; i<8; i++) {
if((eye_blink[frame][n])&(1<<i)) strip.SetPixelColor(n*8+i, RgbColor(255));
else strip.SetPixelColor(n*8+i, RgbColor(0));
}
}
strip.Show(); delay(20);
}

View file

@ -17,3 +17,49 @@ uint8_t colorMap[] = { 0x00, 0x00, 0x00,
0xf5, 0xf4, 0xeb };
uint8_t brightness = 64;
uint8_t eye_blink[][8] = {
{ B00111100,
B01000010,
B10000001,
B10001101,
B10001101,
B10000001,
B01000010,
B00111100 },
{ B00111100,
B01111110,
B10000001,
B10001101,
B10001101,
B10000001,
B01111110,
B00111100 },
{ B00000000,
B00111100,
B01111110,
B10000001,
B10000001,
B01111110,
B00111100,
B00000000 },
{ B00000000,
B00000000,
B01111110,
B11111111,
B11111111,
B01111110,
B00000000,
B00000000 },
{ B00000000,
B00000000,
B00000000,
B11111111,
B11111111,
B00000000,
B00000000,
B00000000 } };