unhbEsel/UNHB-Esel/UNHB-Esel.ino

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// DotStarTest
// This example will cycle between showing four pixels as Red, Green, Blue, White
// and then showing those pixels as Black.
//
// There is serial output of the current state so you can confirm and follow along
//
#include <ESP8266WiFi.h>
#include <NeoPixelBus.h>
#define colorSaturation 64
char test[][64] = { { 0, 0, 1, 1, 1, 1, 0, 0,
0, 1, 0, 0, 0, 0, 1, 0,
1, 0, 0, 0, 0, 0, 0, 1,
1, 0, 0, 0, 1, 1, 0, 1,
1, 0, 0, 0, 1, 1, 0, 1,
1, 0, 0, 0, 0, 0, 0, 1,
0, 1, 0, 0, 0, 0, 1, 0,
0, 0, 1, 1, 1, 1, 0, 0 },
{ 0, 0, 1, 1, 1, 1, 0, 0,
0, 1, 1, 1, 1, 1, 1, 0,
1, 0, 0, 0, 0, 0, 0, 1,
1, 0, 0, 0, 1, 1, 0, 1,
1, 0, 0, 0, 1, 1, 0, 1,
1, 0, 0, 0, 0, 0, 0, 1,
0, 1, 1, 1, 1, 1, 1, 0,
0, 0, 1, 1, 1, 1, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 1, 1, 1, 0, 0,
0, 1, 1, 1, 1, 1, 1, 0,
1, 0, 0, 0, 0, 0, 0, 1,
1, 0, 0, 0, 0, 0, 0, 1,
0, 1, 1, 1, 1, 1, 1, 0,
0, 0, 1, 1, 1, 1, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 1, 1, 1, 1, 1, 1, 0,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
0, 1, 1, 1, 1, 1, 1, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0 } };
char test2[] = { 0x01, 0x23, 0x45, 0x67,
0x89, 0xAB, 0xCD, 0xEF,
0x00, 0x11, 0x22, 0x33,
0x44, 0x55, 0x66, 0x77,
0x88, 0x99, 0xAA, 0xBB,
0xCC, 0xDD, 0xEE, 0xFF,
0xFE, 0xDC, 0xBA, 0x98,
0x76, 0x54, 0x32, 0x10 };
char colorMap[] = { 0x00, 0x00, 0x00,
0x19, 0x10, 0x28,
0x46, 0xaf, 0x45,
0xa1, 0xd6, 0x85,
0x45, 0x3e, 0x78,
0x76, 0x64, 0xfe,
0x83, 0x31, 0x29,
0x9e, 0xc2, 0xe8,
0xdc, 0x53, 0x4b,
0xe1, 0x8d, 0x79,
0xd6, 0xb9, 0x7b,
0xe9, 0xd8, 0xa1,
0x21, 0x6c, 0x4b,
0xd3, 0x65, 0xc8,
0xaf, 0xaa, 0xb9,
0xf5, 0xf4, 0xeb };
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RgbColor *c[16];
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// Define Pin for Sensor - I use GPIO0, wich is D3 on WEMOS
// #define DHTPIN 0
const uint16_t PixelCount = 64; // this example assumes 4 pixels, making it smaller will cause a failure
// make sure to set this to the correct pins
// D4 = Din
// D3 = Cin
const uint8_t DotClockPin = 5;
const uint8_t DotDataPin = 4;
// for software bit bang
NeoPixelBus<DotStarBgrFeature, DotStarMethod> strip(PixelCount, DotClockPin, DotDataPin);
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// ToDo for global Brightness setting
//NeoPixelBrightnessBus<NeoGrbFeature, Neo800KbpsMethod> strip(pixelCount, pixelPin);
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// for hardware SPI (best performance but must use hardware pins)
//NeoPixelBus<DotStarBgrFeature, DotStarSpiMethod> strip(PixelCount);
// DotStars that support RGB color and a overall luminance/brightness value
// NeoPixelBus<DotStarLbgrFeature, DotStarMethod> strip(PixelCount, DotClockPin, DotDataPin);
// DotStars that support RGBW color with a seperate white element
//NeoPixelBus<DotStarWbgrFeature, DotStarMethod> strip(PixelCount, DotClockPin, DotDataPin);
RgbColor red(colorSaturation, 0, 0);
RgbColor green(0, colorSaturation, 0);
RgbColor blue(0, 0, colorSaturation);
RgbColor white(colorSaturation);
RgbColor black(0);
// for use with RGB DotStars when using the luminance/brightness global value
// note that its range is only 0 - 31 (31 is full bright) and
// also note that it is not useful for POV displays as it will cause more flicker
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//RgbwColor redL(colorSaturation, 0, 0, 16); // use white value to store luminance
//RgbwColor greenL(0, colorSaturation, 0, 16); // use white value to store luminance
//RgbwColor blueL(0, 0, colorSaturation, 16); // use white value to store luminance
//RgbwColor whiteL(255, 255, 255, colorSaturation / 8); // luminance is only 0-31
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void setup()
{
Serial.begin(115200);
while (!Serial); // wait for serial attach
Serial.println();
Serial.println("Initializing...");
Serial.flush();
// this resets all the neopixels to an off state
strip.Begin();
strip.ClearTo(black);
strip.Show();
Serial.println();
Serial.println("Running...");
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for(int n=0; n<16; n++) {
c[n] = new RgbColor(n*3, n*3+1, n*3+2);
}
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}
void loop()
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{
Serial.println("Entering loop ...");
Serial.println("All off ...");
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// turn off the pixels
for (int n = 0; n < strip.PixelCount(); n++) {
strip.SetPixelColor(n, black);
}
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Serial.println("Animation test ...");
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// set the colors,
int brigtness = 32;
for(int frame=0; frame<5; frame++) {
for(int n=0; n<strip.PixelCount(); n++) {
if(test[frame][n]) strip.SetPixelColor(n, RgbColor(brigtness));
else strip.SetPixelColor(n, RgbColor(0));
}
strip.Show(); delay(20);
}
delay(100);
for(int frame=3; frame>=0; frame--) {
for(int n=0; n<strip.PixelCount(); n++) {
if(test[frame][n]) strip.SetPixelColor(n, RgbColor(brigtness));
else strip.SetPixelColor(n, RgbColor(0));
}
strip.Show(); delay(20);
}
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delay(5000);
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Serial.println("Colormap test ...");
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for(int n=0; n<strip.PixelCount()/2; n++) {
strip.SetPixelColor(n, *c[3]);
//strip.SetPixelColor(n, c[(test2[n]>>4)] );
//strip.SetPixelColor(n, c[(test2[n]&0x0F]));
}
strip.Show();
delay(5000);
Serial.println("Loop ende ...");
// turn off the pixelsstrip.SetPixelColor(n, c[(test2[n]>>4)] );
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//for(int n=0; n<strip.PixelCount(); n++) {
// strip.SetPixelColor(n, black);
// }
// strip.Show();
}