Now the Shortcuts are more consistent.
Keep the debile happy.
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commit
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2 changed files with 3 additions and 3 deletions
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@ -134,7 +134,7 @@ static unsigned int defaultunderline = 7;
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* Internal mouse shortcuts.
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* Internal mouse shortcuts.
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* Beware that overloading Button1 will disable the selection.
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* Beware that overloading Button1 will disable the selection.
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*/
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*/
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static Mousekey mshortcuts[] = {
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static MouseShortcut mshortcuts[] = {
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/* button mask string */
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/* button mask string */
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{ Button4, XK_ANY_MOD, "\031" },
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{ Button4, XK_ANY_MOD, "\031" },
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{ Button5, XK_ANY_MOD, "\005" },
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{ Button5, XK_ANY_MOD, "\005" },
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4
st.c
4
st.c
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@ -275,7 +275,7 @@ typedef struct {
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uint b;
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uint b;
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uint mask;
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uint mask;
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char *s;
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char *s;
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} Mousekey;
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} MouseShortcut;
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typedef struct {
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typedef struct {
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KeySym k;
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KeySym k;
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@ -944,7 +944,7 @@ void
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bpress(XEvent *e)
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bpress(XEvent *e)
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{
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{
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struct timespec now;
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struct timespec now;
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Mousekey *mk;
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MouseShortcut *mk;
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if (IS_SET(MODE_MOUSE) && !(e->xbutton.state & forceselmod)) {
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if (IS_SET(MODE_MOUSE) && !(e->xbutton.state & forceselmod)) {
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mousereport(e);
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mousereport(e);
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