Fixing an out-of-bound bug in the selection code. Thanks Szabolczs Nagy!
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091ae143ce
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2 changed files with 24 additions and 9 deletions
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@ -2,7 +2,7 @@
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/* appearance */
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static char font[] = "Liberation Mono:pixelsize=12:antialias=false:autohint=false";
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static unsigned int borderpx = 2;
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static int borderpx = 2;
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static char shell[] = "/bin/sh";
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/* double-click timeout (in milliseconds) between clicks for selection */
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31
st.c
31
st.c
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@ -72,8 +72,6 @@
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#define ATTRCMP(a, b) ((a).mode != (b).mode || (a).fg != (b).fg || (a).bg != (b).bg)
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#define IS_SET(flag) (term.mode & (flag))
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#define TIMEDIFF(t1, t2) ((t1.tv_sec-t2.tv_sec)*1000 + (t1.tv_usec-t2.tv_usec)/1000)
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#define X2COL(x) (((x) - borderpx)/xw.cw)
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#define Y2ROW(y) (((y) - borderpx)/xw.ch)
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#define VT102ID "\033[?6c"
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@ -582,6 +580,22 @@ selinit(void) {
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sel.xtarget = XA_STRING;
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}
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static int
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x2col(int x) {
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x -= borderpx;
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x /= xw.cw;
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return LIMIT(x, 0, term.col-1);
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}
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static int
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y2row(int y) {
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y -= borderpx;
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y /= xw.ch;
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return LIMIT(y, 0, term.row-1);
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}
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static inline bool
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selected(int x, int y) {
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int bx, ex;
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@ -603,8 +617,9 @@ getbuttoninfo(XEvent *e, int *b, int *x, int *y) {
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if(b)
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*b = e->xbutton.button;
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*x = X2COL(e->xbutton.x);
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*y = Y2ROW(e->xbutton.y);
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*x = x2col(e->xbutton.x);
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*y = y2row(e->xbutton.y);
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sel.b.x = sel.by < sel.ey ? sel.bx : sel.ex;
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sel.b.y = MIN(sel.by, sel.ey);
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sel.e.x = sel.by < sel.ey ? sel.ex : sel.bx;
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@ -613,8 +628,8 @@ getbuttoninfo(XEvent *e, int *b, int *x, int *y) {
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void
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mousereport(XEvent *e) {
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int x = X2COL(e->xbutton.x);
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int y = Y2ROW(e->xbutton.y);
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int x = x2col(e->xbutton.x);
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int y = y2row(e->xbutton.y);
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int button = e->xbutton.button;
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int state = e->xbutton.state;
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char buf[] = { '\033', '[', 'M', 0, 32+x+1, 32+y+1 };
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@ -656,8 +671,8 @@ bpress(XEvent *e) {
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draw();
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}
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sel.mode = 1;
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sel.ex = sel.bx = X2COL(e->xbutton.x);
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sel.ey = sel.by = Y2ROW(e->xbutton.y);
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sel.ex = sel.bx = x2col(e->xbutton.x);
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sel.ey = sel.by = y2row(e->xbutton.y);
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}
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}
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