sensible randomisation of note sequences, original chord choices from Acid sample
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1 changed files with 54 additions and 15 deletions
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@ -1,5 +1,17 @@
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# Welcome to Sonic Pi v2.6
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# world-o-techno
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# Acid sample coded by Sam Aaron
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# Hacked around by RS & JHR
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# This file should be in /home/pi/world-o-techno so the startup script can find it
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# See http://www.jarkman.co.uk/catalog/robots/worldotechno.htm and
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# https://github.com/jarkman/world-o-techno for background
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# GPS ruby code derived from https://github.com/ndarilek/rb-gps
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#
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require '/home/pi/world-o-techno/gps/gps.rb'
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use_debug true
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use_debug false
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gps = Gps::Receiver.create('gpsd',:host => 'localhost', :port => 2947)
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@ -10,27 +22,32 @@ define :gpsSatelliteCount do
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if gps != nil && gps.satellites != nil && gps.satellites != 0
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s = gps.satellites.count
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end
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print "Satellites: #{s}"
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puts "Satellites:"
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puts s
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return s;
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end
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define :gotFix do
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g = false;
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print "gps in gotFix"
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print gps
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if gps != nil
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g = gps.latitude != nil
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g = gps.latitude != nil && gps.latitude != 0
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end
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return g
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end
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define :lat do
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l = 0.0
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if gps != nil && gps.latitude != nil
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l = gps.latitude
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end
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print "lat"
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print l
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return l
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end
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@ -40,9 +57,24 @@ define :lon do
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if gps != nil && gps.longitude != nil
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l = gps.longitude
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end
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print "lon"
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print l
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return l
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end
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define :latInt do
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l = lat().abs * 10**9
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print "latInt"
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print l
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return l
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end
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define :lonInt do
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l = lon().abs * 10**9
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print "lonInt"
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print l
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return l
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end
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define :speed do
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l = 0.0
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@ -58,9 +90,9 @@ load_sample :bd_boom
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load_sample :bd_haus
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define :playSatelliteCount do
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# More satellites, more thumps, so we can hear the process of acquisition
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i = 0
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print "loop"
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print ":playSatelliteCount"
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4.times do
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c = gpsSatelliteCount()
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if i == 0
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@ -80,15 +112,18 @@ define :playSatelliteCount do
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end
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define :playTune do
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print ":playTune"
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cue :foo
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4.times do |i|
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long = (lon().abs * 10**9) % 100
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long = lonInt() % 100
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use_random_seed long
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4.times do
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sample :bd_fat, amp: 5
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use_random_seed lonInt() % 257867 # Use a selection of large primes to get different seeds for each loop
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4.times do
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use_synth :tb303
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play chord(:e5, :minor).choose, attack: 0, release: 0.1, cutoff: rrand_i(50, 90) + i * 10
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play chord(:e3, :minor).choose, attack: 0, release: 0.1, cutoff: rrand_i(50, 90) + i * 10
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sleep 0.125
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end
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end
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@ -102,10 +137,11 @@ define :playTune do
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use_synth :tb303
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8.times do |i|
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sample :bd_fat, amp: 5
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use_random_seed latInt() % 1412041
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4.times do
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gspeed = speed().modulo(1)
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puts gspeed
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play chord(:b4, :minor).choose, attack: 0, release: 0.05, cutoff: rrand_i(70, 98) + i, res: gspeed
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play chord(:e3, :minor).choose, attack: 0, release: 0.05, cutoff: rrand_i(70, 98) + i, res: gspeed
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sleep 0.125
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end
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end
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@ -118,10 +154,11 @@ define :playTune do
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with_fx :reverb, mix: 0.3 do |r|
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8.times do |m|
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sample :bd_fat, amp: 5
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use_random_seed (lonInt() + latInt()) % 2256197
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4.times do
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control r, mix: 0.3 + (0.5 * (m.to_f / 32.0)) unless m == 0 if m % 8 == 0
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use_synth :prophet
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play chord(:e6, :minor).choose, attack: 0, release: 0.08, cutoff: rrand_i(110, 130)
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play chord(:a3, :minor).choose, attack: 0, release: 0.08, cutoff: rrand_i(110, 130)
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sleep 0.125
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end
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end
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@ -133,14 +170,16 @@ define :playTune do
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cue :quux
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in_thread do
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use_random_seed 668
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slat = (lat().abs * 10**7).modulo(1) + 0.1
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with_fx :slicer, mix: 0.75, wave: 3, phase: slat do
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4.times do
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sample :bd_fat, amp: 5
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slat = latInt().modulo(1) + 0.1
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use_random_seed lonInt() % 9562447
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with_fx :slicer, mix: 0.75, wave: 3, phase: slat do
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4.times do
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use_synth :tb303
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play chord(:d3, :major).choose, attack: 0, release: 0.1, cutoff: rrand(50, 100)
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play chord(:e3, :major).choose, attack: 0, release: 0.1, cutoff: rrand(50, 100)
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sleep 0.25
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end
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end
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