DFI/original_ctrl_sw/matrix.py

197 lines
6.4 KiB
Python

#!/usr/bin/env python3
# -*- coding: UTF-8 -*-
import _thread
import socket
import pygame
import math
import random
import numpy as np
from pygame.locals import *
import serial #pip3 install pyserial
import time
HEIGHT=24
WIDTH=160
class FlipdotSim():
def __init__(self,
imageSize = (160,48), #80,16
pixelSize = 10,
udpPort = 2323,
ser=None):
self.udpPort = udpPort
self.flipdotMatrixSimulatorWidget=None #deactivate simulator
#self.flipdotMatrixSimulatorWidget = FlipdotMatrixSimulatorWidget(imageSize, pixelSize) #comment out if no simulator needed
self.udpHostSocket = socket.socket(socket.AF_INET6, socket.SOCK_DGRAM)
self.udpHostSocket.bind(("", self.udpPort))
self.ser=ser
def run(self):
self.RunServer()
def RunServer(self):
try:
while True:
rawData = self.udpHostSocket.recv(4096)
#print(rawData)
imageArray = ImageArrayAdapter().convertPacketToImageArray(rawData)
#print("Image array")
#print(imageArray)
if self.flipdotMatrixSimulatorWidget is not None:
self.flipdotMatrixSimulatorWidget.show(imageArray)
self.sendToMatrix(imageArray[0: int(WIDTH*HEIGHT) ],0)
self.sendToMatrix(imageArray[int(WIDTH*HEIGHT): ],1)
finally:
self.udpHostSocket.close()
def sendToMatrix(self,imageArray,displayid=0):
imageArray=[x for x in reversed(imageArray)] #Rotated Image
data=np.zeros(int(WIDTH*HEIGHT/8),dtype=np.uint8)
imageArray=np.hstack( (np.array(imageArray,dtype=np.uint8),np.zeros(len(data)*8-len(imageArray),dtype=np.uint8) ))
print("imageArray size="+str(len(imageArray)))
numberofbytes=int(len(imageArray)/8)
print("numberofbytes="+str(numberofbytes))
# 477 ist oben links
# 474 ist rechts daneben
for i in range(numberofbytes):
# j=numberofbytes+1 - ( int(i/3)+(2-i%3)+3)
# j=(numberofbytes-3) # Erste Stelle oben links
j=(numberofbytes-3)-(i*3)+int(i/160)*480+1*(int(i/160))
#j=(numberofbytes-3)-(i*3)+int(i/(numberofbytes/3))*numberofbytes+1*(int(i/(numberofbytes/3)))
# 417 ist zweite Zeile, ganz links oben
data[j] = int( ''.join(str(e)[::-1] for e in imageArray[i*8:(i+1)*8]) ,2)
#data[59]=255
matrixSetup(ser,displayid)
ser.write(bytearray(fixMatrixBits(data)))
matrixEnd(ser)
class ImageArrayAdapter():
def __init__(self):
self.arrayOfBinaryInts = []
def convertPacketToImageArray(self, udpPacketStr):
self.arrayOfBinaryInts = []
byteArray = bytearray(udpPacketStr)
#Fix for other format. Not Used
#byteArray = udpPacketStr.translate(None, b'\r\n').decode().replace('[','').replace(']','').replace(' ','').split(',')
#byteArray = [int(x) for x in byteArray]
#print("rawtype="+str(type(byteArray)))
#print(byteArray)
for byte in byteArray:
#print("byte:"+str(byte))
self.__appendByteToArrayOfBinaryInts(byte)
return self.arrayOfBinaryInts
def __appendByteToArrayOfBinaryInts(self, byte):
byteValue = int(byte)
for i in range(8):
if math.floor(byteValue/(2**(7-i))) > 0:
self.arrayOfBinaryInts.append(1)
#print("append 1")
else:
self.arrayOfBinaryInts.append(0)
#print("append 0")
byteValue = byteValue%(2**(7-i))
class FlipdotMatrixSimulatorWidget():
BLACKCOLOR = 0
WHITECOLOR = 1
def __init__(self,
imageSize = (160,48),
pixelSize = 10):
self.imageSize = imageSize
self.pixelSize = pixelSize
pygame.init()
self.screen = pygame.display.set_mode((imageSize[0]*pixelSize, imageSize[1]*pixelSize))
self.screen.fill((255,255,255))
_thread.start_new_thread(self.watchCloseThread, ())
def watchCloseThread(self):
while True:
for event in pygame.event.get():
if event.type in (QUIT, QUIT):
import os
os.kill(os.getpid(), 9)
pygame.time.delay(500)
def show(self, imageArray):
for yValue in range(self.imageSize[1]):
for xValue in range(self.imageSize[0]):
i = self.imageSize[0]*yValue + xValue
color = imageArray[i]
self.updatePixel(xValue, yValue, color)
pygame.display.update()
def clearPixels(self):
for xValue in range(self.imageSize[0]):
for yValue in range(self.imageSize[1]):
self.updatePixel(xValue, yValue, self.BLACKCOLOR)
def updatePixel(self, xValue, yValue, color):
surface = pygame.Surface((self.pixelSize-1, self.pixelSize-1))
if color == self.BLACKCOLOR:
rectcolor = (0,0,0)
else:
rectcolor = (255,255,255)
surface.fill(rectcolor)
self.screen.blit(surface, (xValue*self.pixelSize, yValue*self.pixelSize))
def matrixSetup(ser,displayid=0):
ser.write(chr(2).encode())
ser.write(b'B') #command char
if displayid==0:
ser.write(b'1') #display id 0 or 1
elif displayid==1:
ser.write(b'0')
#ser.write(b'00000000000')
ser.write(b'00000000000') #alignment
ser.write(chr(27).encode()) #oneB
ser.write(b'1')
def matrixEnd(ser):
#ser.write(chr(151).encode())
ser.write(chr(3).encode()) #END cmd
def fixMatrixBits(data):
print("data vor="+str(len(data)))
#for bi,b in enumerate(data):
bi=0
while bi <len(data):
b=data[bi]
if b==2:
data=np.hstack( (np.hstack( (data[0:bi],[27,48,50]) ), data[bi+1:] ) )
bi+=2
elif b==3:
data=np.hstack( (np.hstack( (data[0:bi],[27,48,51]) ), data[bi+1:] ) )
bi+=2
elif b==27:
data=np.hstack( (np.hstack( (data[0:bi],[27,48,66]) ), data[bi+1:] ) )
bi+=2
bi+=1
data=np.array(data,dtype=np.uint8)
return data
if __name__ == '__main__':
ser = None
ser = serial.Serial('/dev/ttyUSB0',9600) # open serial port
print(ser.name)
FlipdotSim(imageSize=(WIDTH,HEIGHT), pixelSize = 4, udpPort=2323,ser=ser).run()
#ser.close()